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The sample below is for a Sound Engineer Resume. This resume was written by a ResumeMyCareer professional resume writer, and demonstrates how a resume for a Sound Engineer Candidate should be properly created. Our Certified Professional Resume Writers can assist you in creating a professional document for the job or industry of your choice.

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Professional Profile
Self-motivated service focused professional seeking to leverage experience and education as a sound engineer. Detail-oriented individual who exemplifies professionalism, and an ability to manage multiple projects and tasks at any given moment. Demonstrated history of successful sound engineering and recording across a variety of musical genres and industries. Highlighted leadership qualities and the ability to work with people from varying backgrounds, while implementing team values.

Accolades
♦ Best Production, The Syracuse Ad Club 2005
♦ Judge’s Citation, SUNY College and University Affairs for Excellence 2004
♦ Best Production, The Syracuse Ad Club 2003
♦ Assistant Engineer on Grammy Award Winning Album Travesia by David Sanchez 2001

Technical Skills
Software & Hardware: Pro Tools, Adobe Audition, SSL, Neve, API, TL Audio, UREI, dbx, Pultec, Teletronics,
Daking, Drawmer, Emperical Labs, Smart, Lexicon, Eventide, TC Electronics, AMS,
Yamaha, Roland, EMT Plate, Signal Flow, Microphones, Mac & Windows Platforms

Professional Experience
SXSW (Austin, TX) 2010 – Present
Day Stage Broadcast Mix Engineer
• Mix audio for 21 bands and send a stereo feed through ISDN lines to 7 different radio stations including: KXT–Dallas, KUT–Austin, KEXP–Seattle, KCMP–Minnesota, KPFT-Houston, WXPN-Philadelphia, KCRW- Los Angeles
• Work with various recording artists including: Jacob Dylan and Three Legs, Chip Taylor, Nneka, Citizen Cope, Dr. Dog, Rogue Wavem Codeine Velvet, The Walkmen, Sondre Lerche, The Middle East, Frightened Rabbit
• Build and strengthen professional relationships with recording artists and radio station leadership

Bandera Games, LLC (Austin, TX) 2008 – Present
Lead Audio Designer / Music Composer
• Responsible for the creation of all audio assets for an online multiplayer video game
• Record, edit and help script rich and engaging dialog
• Create sound design for game and record all music
• Provide additional sound design and assistance as needed

Clear Channel Communications (Syracuse, NY & Austin, TX) 2002 – 2009
Audio Design Engineer / Producer
• Produce radio commercials, promos, and imaging elements for 7 Syracuse and 6 Austin radio stations
• Manage multiple station responsibilities in a fast-paced, deadline-driven environment
• Produce audio for radio and television ads in accordance with station and sponsor agreements
• Conceptualize and develop radio imaging working with Program Directors

Bearsville Sound Studios (Bearsville, NY) 1999 – 2001
Recording Engineer / Theater Manager
• Responsible for assisting on tracking and mixing sessions as well as theater management and operation
• Assisted with engineering of projects, set up microphones and outboard gear, and aligned tape machines
• Scheduled rental equipment as needed and routinely tested and maintained in house equipment
• Forwarded all materials to record labels in a prompt and detail oriented manner
• Ran front of house sound and monitors and tuned PA using reference microphones and Audio Toolbox

Education
Conservatory of Recording Arts and Sciences (Tempe, AZ) 1999
Master Recording Program

State University of New York at Potsdam (Potsdam, NY) 1993 – 1996
Mathematics Major, Philosophy Minor

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